LinkFairing
A native Android app to organize and archive links locally, with biometric lock and Markdown export.
Games, low-level experiments, engine tools, and software I've built over the years.
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A native Android app to organize and archive links locally, with biometric lock and Markdown export.
Atmospheric VR wave survival with dual-wield melee combat, 3D spatial audio, and bullet-time dodging.
A chaotic 2D free-fall arcade roguelike made with Godot 4.
A 3D papercraft puzzle game built as my final project for the Unreal Engine 5 certification.
Corporate web platform for an established HVAC and plumbing enterprise, built with Nuxt and Tailwind.
Party minigames built in UEFN and Verse for live tournament play at Milan Games Week.
Ultra-lightweight native Linux desktop client for WhatsApp Web built with Rust and Tauri v2.
Esports capture-the-zone tournament game built for Milan Games Week.
An ice-themed race track built for the official Vigorsol contest in Fortnite Creative with Verse.