// I'm Adriano!

Developer, game maker, and CS student.

I like building games and understanding how things work under the hood. I have been writing code since I was a kid and I spend most of my time experimenting with game engines, low-level stuff, and tools I actually enjoy using.

// A brief timeline

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2010
First line of codeStarted programming at 5 years old, mostly wanting to figure out how games and computers actually worked.
2021 - 2024
School, college, and side projectsGot my IT diploma, started my CS degree, and built custom tools, game launchers, and servers in C++ and C#.
2023 - 2025
Milan Games Week tournamentsLead programmer for live stage tournament games for Gillette and Mr. Day using UEFN and Verse.
2025 - Present
Game development and enginesCertified in Unreal Engine 5 at Prometeo Lab, working on A Bard Game in Godot, and building things from scratch.

// Featured projects

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2026

LinkFairing

A native Android app to organize and archive links locally, with biometric lock and Markdown export.

KotlinAndroidJetpack ComposeMaterial YouMobile
2025 - 2026Play Beta ->

A Bard Game

A chaotic 2D free-fall arcade roguelike made with Godot 4.

Godot 4GDScriptGame Dev
2025

Carlivery: A Letter for No One

A 3D papercraft puzzle game built as my final project for the Unreal Engine 5 certification.

Unreal Engine 5BlueprintsSound Design
2023

Gillette Bomber Cup

Esports capture-the-zone tournament game built for Milan Games Week.

UEFNUnreal EngineVerseEsports

// Latest posts

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> No posts published yet.

Writing in progress. Check back soon.

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