2026
LinkFairing
A native Android app to organize and archive links locally, with biometric lock and Markdown export.
Developer, game maker, and CS student.
I like building games and understanding how things work under the hood. I have been writing code since I was a kid and I spend most of my time experimenting with game engines, low-level stuff, and tools I actually enjoy using.
A native Android app to organize and archive links locally, with biometric lock and Markdown export.
A chaotic 2D free-fall arcade roguelike made with Godot 4.
A 3D papercraft puzzle game built as my final project for the Unreal Engine 5 certification.
Esports capture-the-zone tournament game built for Milan Games Week.
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Writing in progress. Check back soon.