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Mr. Day Fortnite Experience: Branded Mini-Game Collection

UEFN Fortnite Creative experience featuring custom mini-games, persistent ranking system, and brand-themed gameplay mechanics

Mr. Day Fortnite Experience: Branded Mini-Game Collection

Branded Gaming Experience with Custom Game Modes

Fortnite Creative experience developed with UEFN and Verse, featuring multiple mini-games themed around Mr. Day snack products, including a custom "Snack Hunt" mode and persistent player ranking system.


Technical Architecture

Development Environment

  • Unreal Editor for Fortnite (UEFN) with Verse programming language
  • Custom 3D models and textures matching Mr. Day brand guidelines
  • Fortnite Creative 2.0 framework for game mechanics and UI systems

Game Systems

  • Multiple game modes with shared ranking and progression systems
  • Custom UI elements with brand-themed textures and color schemes
  • Persistent data storage for player rankings across sessions
  • Event-driven architecture for tournament support

Core Technical Features

Snack Hunt Game Mode

  • Time-based collection gameplay with spawn system for snack items
  • Real-time score tracking with leaderboard updates

Persistent Ranking System

  • Cross-session player data storage using Fortnite's persistence APIs
  • ELO-like ranking algorithm for competitive matchmaking
  • Leaderboard synchronization across all game modes

Brand Integration

  • Custom 3D models of Mr. Day products (muffins, brownies, plumcakes)
  • Brand-themed UI elements with consistent color palette and typography
  • Environment design reflecting Mr. Day's brand identity
  • Audio design incorporating brand-appropriate sound effects

Tournament Support

  • Custom match management for organized competitions
  • Real-time scoring and result calculation
  • Spectator mode with camera switching and commentary positions

Technical Specifications

Platform: UEFN, Verse, Fortnite Creative 2.0, 3D Modeling

Verse Programming Implementation:

  • Game mode state management with finite state machine pattern
  • Event handlers for player actions and game state changes
  • Data persistence using Fortnite's cloud storage APIs
  • UI binding and update systems for real-time interface feedback

Performance Optimizations:

  • Efficient asset streaming for large brand-themed environments
  • Network bandwidth optimization for smooth multiplayer experience
  • Memory management for persistent object pooling
  • Frame rate optimization through efficient Verse code execution

Status: Completed • Live in Fortnite Creative

Events: November 2025 Tournament, Milan Games Week 2025

Features: 6+ game modes, persistent ranking, brand-themed assets, tournament support

Technologies

VerseUEFNFortniteBrandedGame Development3D Development

Project Info

  • TypeVerse

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