Back Home

My Journey

From "Hello World" to complex systems. A chronological look at my path in technology.

The First 'Hello World'

2010

Started programming at 5 years old. Discovered the magic of creating with code and never looked back. The beginning of a lifelong passion for technology and problem-solving.

The Digital Craftsman

2018-2020

Built custom tools, launchers, and automation systems. Developed a love for reverse engineering and creating solutions that make complex tasks simple and efficient.

Full-Stack & Embedded Explorer

2020-2022

Expanded into web development with Vue.js and React, while exploring IoT with Raspberry Pi. Built bridges between software and hardware, creating integrated systems.

Mobile & Enterprise Developer

2022-2023

Developed cross-platform mobile apps with .NET MAUI, enterprise web platforms with Blazor, and Android applications. Solved complex business problems with elegant code.

High School IT Diploma

Jul 2024

Completed 5-year IT specialist program with focus on programming, networking, and system administration. Gained practical foundation for professional software development.

Computer Science University

Sep 2024 - Present

Began Bachelor's degree in Computer Science. Currently in second year, studying advanced algorithms, data structures, and software engineering methodologies.

Gillette Bomber Cup - Milan Games Week

2023

Lead gameplay programmer for branded Fortnite experience. Developed interactive tournament systems using UEFN and Verse for major international brand.

Vigorsol Air Action - Ice Racing Experience

2023

Developed branded ice-themed race map for Fortnite Creative 'Play it Fresh' contest. Created dynamic racing mechanics and winter environments using UEFN and Verse.

Carlivery: A Letter to No One

Jun-Sep 2025

Designed and developed an emotional puzzle game as Unreal Engine certification project. Created a complete gameplay experience focused on narrative and player connection, released freely to the community.

Unreal Engine Certification

Oct 2025

Earned comprehensive Unreal Engine certification, mastering Blueprints, audio systems, lighting, VFX, and core development pipelines for creating immersive interactive experiences.

Game Forge Technical Lead

Oct 2025 - Present

Leading 7-10 person team developing bullet hell game in Godot. Responsible for code architecture, technical direction, and team coordination in academic game development initiative.

gRow Thumb Gardens - Innovative Simulation

Oct 2025 - Present

Developing greenhouse management simulator in Godot with unique customer interaction systems. Creating engaging gameplay mechanics that blend business strategy with relaxing simulation.

Mr. Day Branded Experience

Nov 2025

Lead programmer for Fortnite tournament series using UEFN and Verse. Developing interactive systems and persistent ranking for major beverage brand activation.

Portfolio & Modern Web Development

2025 - Present

Built this portfolio with Nuxt 3, TypeScript, and Tailwind CSS. Showcasing projects and skills while staying current with modern web development practices.

Future Vision - Passionate Programmer

2026 & Beyond

Seeking programming roles where I can build meaningful software. While I love game development, I'm passionate about coding in any domain that challenges me to create and innovate.

To be continued...